Microsoft’s TechNet Magazine is promoting Windows 7 with daily tips for this month. I found today’s tip particularly interesting with native Multimonitor hotkeys built right into Windows 7!
Win+Home: Clear all but the active window
Win+Space: All windows become transparent so you can see through to the desktop
Win+Up arrow: Maximize the active window
Win+Down arrow: Minimize the active window or restore the window if it’s maximized
Win+Left/Right arrows: Dock the active window to each side of the monitor
Win+Shift+Left/Right arrows: If you’ve got dual monitors, this will move the active window to the adjacent monitor
Win+T: Shift focus to and scroll through items on the taskbar
Win+P: Adjust presentation settings for your display
Win+(+/-): Zoom in/out
Shift+Click a taskbar item: Open a new instance of that particular application
Technolust is a powerful advertising tool, it seems Lenovo knows it well with this new humorous advertisement.
Toss in a gaming class video card and it would give Dell’s XPS a run for its money.
Reader Philip writes:
I have a project studio where I run a 3-monitor setup where I work off of two of the displays for recording and the 3rd one is extended into a vocal booth so vocalists can read lyrics or watch one of the mixer windows.
The problem is, that when in a program like Cubase that doesn’t differentiate between all the windows with taskbars, I have no way of knowing where the mixer is on the 3rd LCD screen should I wish to pull it to my screen to make modifications and then throw it back to the vocalist inside the booth. Instead I have to have two mice connected, one being inside the booth, walk over the it and use that mouse to the move the window to my screen and vice versa.
Is there any kind of utility that would allow previews of the contents of each screen to be shown on one of the main monitors where I could drag windows from the preview back and forth between monitors? Otherwise I’m blind as soon as I put something on the vocal booth screen.
I am working on the assumption that you need a minimum of 2 screens to work with your studio application.
The most common solution in this application is to split the signal for the third monitor into 2 monitors. This way you can have a 3rd display at your desk that shows a mirror image of what is shown in the studio.
Purchasing a 4th display can be expensive, but the time saved from not having to interrupt the recording process would hopefully balance it out.
- Mike Breton MultiMonitor.Net
Do you have a suggestion for Philip? If so, sound out below!
A few members over at the SoftTH Forums figured out how to get SoftTH v.108b properly working with TF2.
Seems the magic sauce was to put the relevant files in these locations:
C:\Program Files\Steam\steamapps\XXUSERNAMEXX\team fortress 2\
C:\Program Files\Steam\steamapps\XXUSERNAMEXX\team fortress 2\bin\
Download The Music! Warning the website may be Not Safe For Work.
Tips: Use spacebar to move through the new map screens.
Download my Config file: softth
I load the game and switch to 16:9 and 4000×1200 resolution for it to work. It does not seem to like any other aspect ratio for me.
User “Uarepoo2″ got the ball rolling with a post on the SoftTH forums that they managed to get SoftTH working with CS:S.
For steps to get triple screen hotness yourself go to http://www.kegetys.net/forum/index.php?topic=417.0
Looks like laptop manufacturers are starting to take the hint that more screen real estate is a good thing, and multiple monitors it the way to go.
On Lenovo’s W700ds the screens are 17″ WUXGA & 10.6″ WXGA TFT which is good for messaging or other frequently used apps, but 10″ is a bit small for my Outlook. The W700ds is so wide it has a dedicated numeric keypad and the room for extra cooling fans.
With NVIDIA’s gracious new fall driver I decided I cannot go any further without SLI.
Before the driver update, enabling SLI would disable all of the video interfaces on your SLI cards spare one.Â After the update the remaining interfaces on the master SLI card have been re-enabled.Â This is great if you want to dual-screen, but I must have triple if not quad displays!
Join me in my path to SLI and get some handy tips along the way…
Filed Under Uncategorized
Nvidia added a particularly useful feature to their Release 180 driver, SLI Multi-Monitor Support.
Download the NVIDIAÂ® GeForceÂ® Release 180 driver to enable NVIDIAÂ® SLIÂ® Multi-monitor
support, giving you the ability to use two monitors with your GeForceÂ® graphics cards in SLI mode. Now you can easily switch between multi-monitor desktop mode and full screen 3D gaming mode without any additional system settings. Multi-monitor aware games â€“ such as World in Conflict, Supreme Commander Forged Alliance, and Flight Simulator X â€“ surround you with amazing graphics to immerse you in the game. In addition, you can enjoy the flexibility of having 2, 4, or even up to 6 displays based on your GPU and motherboard configurations.
In a nutshell this driver update enables the remaining display connector on the primary card running SLI.Â It also allows you to add other Non-SLI Nvidia cards (counting the on board mGPU if you got it) to run displays without using the old method of disabling and re-enabling cards to get it going.
Thanks to Dragon for the tip!
Anandtech.com has recently posted a great writeup discussing this and its other features.
Update: Thanks to Dragon’s tip we are currently undergoing testing of Nvidia’s newest driver.
The short answer is you can’t.Â But for a dedicated enthusiast it is possible…
When you enable SLI it disables all but one video port (on the SLI bridged cards).Â This is fact.Â But there is a way around this limitation by having a 3rd card not running in SLI.
For more SLI FAQ’s check out this great writup at the EVGA forums.
While out in San Jose for my main job (aka the job that makes money) I found out that I was merely 4 miles away from a long lost New England college buddy who was attending the NVIDIA’s NVISION Conference and GeForce LAN.Â So I quickly skipped out for a couple hours so this New Hampshire boy could attend his first real computer conference, and possibly try to make a couple contacts in what little time he could spare.
NVISION’s slogan was “The World of Visual Computing”Â but could be just as easily titled “All the cool stuff of NVIDIA partners”, because ATI and Matrox was nowhere to be seen.Â But don’t get me wrong,it is a top notch event, and I plan on paying my way to attend next year so I can experience everything.
HIPerWall is the first thing you see entering the convention center.
The event truly covered all corners of visual computing, from hardware vendors, cutting edge technologies, famous speakers, to the largest LAN party I have set eyes on.Â Any geek will find lots to love here.
GeForce LAN. “The Guinness World Record for the longest continuous LAN party with over 100 participants was set today at NVISION 08. 203 hardcore gamers kept going for 36 straight hours!” – NVISION Highlights
k|ngp|n attempting to break world records right on the showroom floor at the EVGA booth.
Later this week when I return from my trip you can expect full writups from the booths that were MultiMonitor related.
“I would like to run up to 10 monitors on one screen, is this possible, and if not
what is the maximum i can run?”
10 is the maximum for Windows XP and Vista.Â This is due to a limitation in “Display Properties”.Â I have not tested it myself, but I have herd of enthusiasts breaking the 10 display barrier after using UltraMon. And other 3rd party applications.
Side note: Windows NT does not support multiple monitors.
I’ll admit when I’m wrong, and here it goes. I was wrong.Â When NVIDIA aquired Ageia and their PhysX last Feburary I was pretty confident we were going to see NVIDIA pushing that I not only need to buy 3 of their GPU’s, but I will also need to buy a NVIDIA Physics card too!Â My friends at HardOCP Forums and I argued that it was not needed and it seems NVIDIA agrees.
NVIDIA enabled PhysX with their GeForce v177.83 graphics driver, Geforce 8 and higher only, sorry.Â This driver package will also install v8.08.01 PhysX System Software.Â The PhysX control panel can be accessed through the Windows Start Menu under ‘NVIDIA Corporation’.Â In proper celibration they released a ton of free apps, demos, and a full game through The Force Within Site.
The “free” PhysX support plus apps are a pleasant surprise in a world where companies give me the impression that they dont care who they screw to make a buck.
Available for free from this first GeForce Power Pack includes:
- Warmonger — Full free game! Destroy walls, floors, and whole buildings to open up new paths or close existing ones. Destructive power is more than eye candy here-it’s a tactical weapon in this ground-breaking action game.
- Unreal Tournament 3 PhysX Mod Pack-includes three maps with amazing effects that fundamentally change the gameplay (requires full version of Unreal Tournament 3)
- A sneak peek at the upcoming Nurien social networking service, based on the Unreal Engine 3 (with built-in benchmark).
- A sneak peek at the upcoming game Metal Knight Zero (with built-in benchmark).
- All new NVIDIA “The Great Kulu” tech demo that showcases the use of PhysX soft bodies in a real game play environment.
- All new NVIDIA “Fluid” tech demo-a simulation of realistic fluid effects with a variety of liquids.
- Badaboom Media Converter: BetaÂ -Â formats video and audio files for a variety of devices using a process called transcoding. By utilizing a NVIDIAÂ® GeForceÂ® GPU, badaboomâ„¢ enables users to painlessly convert video in multiple formats and view them on their portable media devices – all in a convenient, intuitive application.
- New WHQL-certified drivers that enable PhysX acceleration for all GeForce 8, 9, and GTX 200 Series GPUs. This new driver also adds support for PhysX-accelerated features in the commercially available Ghost Recon Advanced Warfighter 2 game.
Upcoming PC titles that incorporate PhysX technology include Cryostasis, Backbreaker, Aliens: Colonial Marines, with close to 20 more PC titles expected before the year-end holiday seasons.
The newest version of Surround Gaming Utility (SGU) by Matrox for the TripleHead2Go just got a little better by adding 2 new resalutions, triple 1440×900 and triple 1680×1050. Not very common sizes, Im sure someone out there is happy they did.
So hurry on over and grab the download, and try not to be offended by the giant nipple background while you are doing so.
Shortly after finishing Crysis across three screens, I promptly got to work on Oblivion.
Oblivion was not difficult to use SoftTH v1.07b to span 3 screens, no configuration changes were needed, although I prefer changing the side monitors to run in 32bit rather than 16bit. This can be done with the following settingÂ secondaryFormat=RGB32
Bonus: Triple Screen Ending (Spoilers)
Â Our Multi-Monitor Gaming savior, kegetys, has released a early preview of the latest instillation of SoftTH.Â Adding more compatability, speed improvements, and better automatic support for varying aspect ratios across your side monitor (Yay!) this is sounding like it could be his best release to date!