Shortly after finishing Crysis across three screens, I promptly got to work on Oblivion.

Oblivion was not difficult to use SoftTH v1.07b to span 3 screens, no configuration changes were needed, although I prefer changing the side monitors to run in 32bit rather than 16bit. This can be done with the following setting  secondaryFormat=RGB32

Bonus: Triple Screen Ending (Spoilers)


5 Responses to “Triple Screen Oblivion”

  1. Daniel on August 8th, 2008 10:46 pm

    This is an awesome website on Multimonitors. I noticed that you have a lot of Panoramic games on here, but no videos on the business and multi-tasking aspects of Multimonitors. Here is a cool youtube video I found that shows the other side of multiple monitors. I love the versatility of being one large screen or multiple independent screens.

  2. Contra on June 30th, 2009 2:10 am

    i really want to do this aswell

    i am getting a new card with 4 DVI out and it amd gonna run 3 22″ widescreens with it, but i really want to try it will gaming too, do you guys have a tutorial?

  3. Grizz on June 30th, 2009 8:56 am
  4. Mike on May 7th, 2010 12:36 pm
  5. James Atherton on January 14th, 2011 5:20 am

    I have just recently gotten my triple screen set up, and i was wondering how you managed to stop the “stretching” as objects near the edge of the screen, i am running 3 1920×1080 screens at 60-75hz on a Radeon hd 5970 the legacy are my edge screens and my center is displayport, i am also ruinning softh. there doesn’t seem to be much info on the web so i was wondering if you knew anything that would help.

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